Recap: Skayria 2 – Chahil’s Mine

In the gloom of the mine shaft our adventurers encounter a crumbed wall and through this opening they can hear movement. Their nostrils fill with the smell of stale air and decay. Passing into the dark passage Senan’s torch began to reflect off specks of red, these specks were appearing and disappearing; then they began to move. Out of the dim light emerged a tide of rats, pouring out of mounds of rot and ruin. A panicked battle brings out in the narrow passage way, many wounds are inflicted but the rats are put to rest.

Moving deeper into the passage way while patching up their wounds, the party miss an opening in the cave wall. Once they pass it by a group of wolves emerge and ambush them, in short order the Ranger is dropped, the Rogue is dropped, and the Bard is dropped. We are left with an injured Monk facing down the remaining wolves – and that’s where our story ends.

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Recap: Skayria 1 – Heroes Rise

More like heroes arrive, but we’ll get to that.

I was asked to post of recaps from our sessions, not sure how one goes about writing this exactly but lets give it a go.

Our heroes are:

Lia Galanodel – The Elven Monk thirsty to drink in the world

Senan – The Human Bard with ties to the old ruling family (not by blood but by association)

Melech – The Tiefling Rogue who is the sole survivor of his clan

Dreg(olas) – The Dragonborn Ranger, cursed with visions of the world ending and hunted because of his race

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