New Project – Punk Rock Elves

So the blog has been quite for a while as I’ve been working on a new project. The project is to write a new rpg where you play as Elves in a world controlled by The Others (Humans in my default setting). Your people used to have the art of tattooing creatures blood into your skin to give you some of the creatures abilities. A few of you have regained this ability and are now fighting back

Punk Rock Elves isn’t going to be the final name, but it is how I’ve been imagining the characters; tattoo, mohawks, etc. It will be a Powered by the Apocalypse game, very close to Dungeon World.

More to come…

12 Space Adventure Seeds

  1. A planet has gone dark. You’re being sent to investigate.
  2. You have to deliver a package. Some people might try to prevent the delivery.
  3. War had broken out in a neighbouring system. Pick a side and make cash.
  4. A jump has gone wrong, you’ve dropped out in an unknown system. Make the most of it.
  5. You’ve uncovered a pirate map, X marks the spot but you may not be the only one with a copy of the map.
  6. An old friend has appeared from the void telling you stories of the wonders they encountered. You’re excited but something is off about your friend.
  7. A rich ass hat has bought up all the fuel sources in the system and jacked up the price. You’re stuck here until you can get some fuel.
  8. An artifact has been found in an asteroid belt, your employer wants it, whatever it is.
  9. You’re ferrying civilians, one of them is found dead and another is missing; but you did find their skin in a vent.
  10. While on shore leave you get drafted into the local militia. Deserters will be shot.
  11. While docked on a station a quarantine is declared, you’re trapped and one of your crew is sick.
  12. The ships AI has gone crazy, doors opening and closing, lights flickering. And now its turned the ship towards unexplored space and jumped into warp.

The Witcher – Alchemy

Alchemy (Draft)

A skill for the Witcher Setting. Each Witcher will start out with a d4 in this skill. The components can be found throughout the world, via gathering, looting, harvesting from monsters, etc.

When rolling Alchemy a success results in one creation, a raise results in two creations.

These are examples feel free to rework them as you see fit. One suggestion would be to create superior versions of the creations your group use the most.

Basic Substances

SubstanceColourPossible Sources
VitriolBlueGhoul Blood, White Myrtle
RebisGreenBeast Liver, Green Mold
AetherPurpleDrowner Brain, Hellebore petals
QuebrithYellowGarkain, Mandrake Root
HydragenumSilverEctoplasm, Mistletoe
VermilionOrangeVenom Glands, Ergot Seeds
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The Witcher – Creation

Steps

To create a Witcher character you follow the standard Adventure Edition with some minor tweaks. These tweaks are first:

  • Your race is set to the Witcher race (this is because Witchers are mutants in this world, created through ritual and alchemy).
  • Before spending your skill and attribute points; pick the school that trained your Witcher. These schools can alter your skills, attributes and Equipment.
  • Your character will also get a d4 in the Alchemy skill.
  • Starting funds reduced to 50 (based on the free equipment the characters get).

For here you continue on with the normal character creation steps.
I would also suggest that you allow advancement up to Seasoned to allow the reflect the characters being a step above mortal men.

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The Witcher – Signs

Signs in action

Signs

Arcane Background
Arcane Skill: Signs (Spirit)
Starting Powers: 1
Power Points: 15

Witcher
Power
Savage
Worlds Power
RankPower
Points
Trapping
Aard StunNovice2Shockwave
IgniBoltNovice1Fireball
YrdenEntangleNovice2Glowing Runes
QuenArmourNovice1Mystical Glow
AxiiConfusionNovice1Hypnotic Lights

The aim of this arcane background to simplify using The Witcher signs by using existing powers from Savage Worlds Adventure Edition. We intend to play the game as apprentice Witchers, so each will start with a single sign to allow for better team work.

Witcher Setting Page